Here at EverdreamSoft we are happy to announce the creation of not only the first commercial game that accept the bitcoin but where the core of the game is based on cryptocurrency and blockchain technology. We were among the first to have a free to play game on iOS in 2009.
Since then, the genre has changed in a way that was not intended. The games are currently only produced by big companies focusing on making a lot of cash, backers or early adopters are not rewarded. Now, we want to create a new game in strong cooperation with the community and the players. And instead of being the only party profiting from the success of the game, we want the community and players who contributed to profit from it as well. The game will not only produced be FOR the players, but WITH the players. The money flow doesn’t go only from player to company but also from player to player and from company to players.
We are introducing Spells of Genesis, the first onchain economy game ever made. Spells of Genesis is a unique combination of an arcade game and a trading card game which will be published on smartphones and tablets(IOS & Android). Bitcoin will not only be a payment system to make inapp purchases, it will also work as a core of the whole game economy, system and background story.
Why this project?
We have long experience in managing game communities as we launched Moonga (http://www.moonga.com) several years ago. We got a lot of experience on content creation with the community and monetization. We created more than 600 illustrations. We saw some of our players trading rare cards in the game for more than 1000 USD. Even if it is not allowed by the term of service. A whole economy has emerged in the game. Then we thought on how we could go beyond that and leverage digital goods ownership. This is how bitcoin naturally emerged.
We will fund the game using a new phenomenon called "Crowdsale". The difference between Crowdsale and Crowdfunding(like kickstarter), is that if someone backs a Crowdsale project he will actually share financially in the success of the game instead of only getting goodies or a free copy of the game.
We tailored the crowdsale to be a revenue share system with backers.
We will put 100.000 “Mines” for sale during the Crowdsale. Everyone who is interested in the game can buy some of these mines to finance the development of the game. When the game launches, these mines will start producing “Gems”. Gems are the premium currency in the game, used for buying new packs of cards and enhancing the gaming experience. So everyone who owns a mine, will be generating gems. The more gems there are purchased by the players, the more gems the mines will produce.
[b]The Game Economy[/b]
At the moment you own gems, you can choose to either use them in-game, or sell them to other players using Bitcoin and in this way get your investment back from the crowdsale. An internal marketplace will allow players to trade gems for bitcoin.
How the gem-creation, mines and marketplace exactly work, I will show to you by using an example:
A player buys 100 gems for 10 dollars in the in-game store (Apple or Google) from Everdreamsoft. At that point, he will get his 100 gems from US. The the mineholders all together will then also receive 100 gems from US. Then the mineholders can decide to use their gems in-game, or sell them on the marketplace to other players using Bitcoin.
The total amount of gems produced by the mines is equal to the total amount of gems sold to the players in the in-game store. So the more popular the game gets, the more gems the mineholders will be able to sell. The total amount of gems produced will be divided by the mines, so an owner of 1 mine will receive 1/100.000 of the total amount of gems produced. Mines are of course a cryptocurrency, a Counterparty asset
Bitcoin will be used as an ingame means of exchange. Gems and mines are blockchain based assets that can be traded inapp or outside of the app. People will get into bitcoin easily. For example they will buy a card pack via Apple. Put a card on sale on the market and then they will own bitcoin, being able to do whatever is possible to do with Bitcoin.
[b]Other ways of contributing[/b]
As I mentioned before, it is important for us to have the community help us developing the game. That is why we will also reward efforts from our community with mines. If you can create nice art, review our game or just share about it and invite friends to play it, you can be rewarded with mines depending of the value of your input.
But of course, before you are even willing to take any efforts, you want to know what kind of game we are developing. So here we go!
As I mentioned in the beginning, Spells of Genesis will combine the collection and social aspects of Trading Card games with the addictiveness of Arcade games.
In the game you embark on an epic fantasy adventure in the world of Moonga while constantly collecting and trading orbs(cards) to upgrade your deck. On your adventure, you will face hundreds of opponents. To defeat them, you have to battle them using the unique battle system featured in Spells of Genesis. The following screenshots are from the alpha version, the background is missing and visuals are not final, but will illustrate how you will have to battle your enemies.
First Pre-Alpha Gameplay video:
In each level, there are some enemies you have to destroy. You do that by shooting your own orbs at them. Each orb has different strengths, weaknesses and special abilities. When your orb has zero speed left, it will grow until it reaches an obstacle. Placing your orbs strategically is crucial to achieve victory, because if you cross the red line, you will lose.
Beside from what the screenshots above show you, the game will take place in a fantasy world. You will travel through mountains, deserts, waters and will meet the most amazing creatures there. There will also be a Player versus Player and other social features.
As the game is very easy to learn instead of traditional trading card games, we try to reach a wide audience of casual gamers. But, the deckmaking and skill which is required in the later levels and online will make the game very interesting for hardcore and competitive players.
Spells of Genesis will be developed by Everdreamsoft, the creators of the successful trading card game Moonga (250.000+ downloads).
[b]The Grand Story of Moonga[/b]
For over 700 years, the different kingdoms in the world of Moonga lived under the dominance of the terrible empire of Sayosia. Then, in a small town, a boy named Kallan was born. His father, a blacksmith, had no place for him so he decided to bring him elsewhere. After nobody wanted the clumsy child, he decided to bring him to a small forest where the Wizard of the Four Valleys was known to live. Raised by the wizard, Kallan learned understanding the nature and the world around him. When he left the wizard, he went to a city called Cartaam, where he made a discovery that would change the world of Moonga forever.
He found a way to confine the essence of creatures and humans into small parchment pieces. These small cards – commonly known as Spells - enclosed the essence of what had been imprinted in them. It was a difficult meticulous task and it took Kallan several years to master the right formula.
With these powerful spells, the people of Moonga were able to defy their rulers, and a new age began…