# Proposal: Price Mechanism for Asset Issuance Fee

**URL:** <https://forums.counterparty.io/t/proposal-price-mechanism-for-asset-issuance-fee/996>\
**Category:** Counterparty\
**Created:** [April 2, 2015, 5:59am UTC](https://forums.counterparty.io/t/proposal-price-mechanism-for-asset-issuance-fee/996 "2015-04-02T05:59:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![JPJA](https://yyz2.discourse-cdn.com/flex004/user_avatar/forums.counterparty.io/jpja/32/1324_2.png) [@JPJA](https://forums.counterparty.io/u/JPJA)\
**Post date:** [April 2, 2015, 5:59am UTC](https://forums.counterparty.io/t/proposal-price-mechanism-for-asset-issuance-fee/996/1 "2015-04-02T05:59:45Z")

</div>

The Counterparty asset system needs to run smoothly whether one XCP costs $0.10 or $1000 and whether there are one hundred users or one million users. I believe only a price mechanism can ensure this.

The suggestion is a follows:

- Every 1000 blocks (approx. once a week)
- Count the number of newly registered assets within the previous 1000 blocks
- If more than 1300 assets registered, increase the fee by 10% (factor of 1.1)
- If less than 700 assets registered, decrease the fee by ~9.1% (factor of 1/1.1)
- Else keep the fee unchanged

[Read the full text](http://www.docdroid.net/w7jk/xcp-asset-fee-proposal.pdf.html).
